A world on a T-shirt. A character in the camera.

Renner’s Fuzarkas campaign connects its playful clothing world with camera characters, illustrated creatures and face transformations.

Carry the collection’s imagination into play.

A children’s clothing campaign can introduce a whole cast of characters through its prints and stories. The Fuzarkas work extends that visual world into the camera, where the participant can become part of a character scene.

The campaign film and effect recordings show complementary formats. The film establishes the imaginative world; the camera layer gives someone a personal role within it. The effects are shown individually so their different behaviours stay clear.

A collection of camera personalities.

Selected recordings show the character cues around the participant’s face.

Cat character

Cat-inspired face details turn the participant into a playful character. The expression remains human while the illustrated features provide the transformation.

Mermaid world

Illustrated marine elements surround the face, creating a character environment rather than only a facial costume. The person supplies the performance inside that scene.

Comic energy

Graphic words and illustrated elements occupy the space around the participant. The camera becomes a lively composition that can respond to expression and movement.

Give each character its own camera language.

Transform or surround

The cat look changes the face, while the marine and comic scenes use its surrounding space. The formats provide distinct ways to enter the collection’s world.

Keep the person readable

The recordings retain the face at the centre. Digital characters add to the person’s performance rather than hiding it.

Continue the campaign world

The character-led film and camera effects share an imaginative premise. The interactive layer becomes a way to participate in that premise.

The experience in motion.

Original footage documents the delivered interaction.

Renner Dia dos Fuzarkas campaign film introducing the playful character world.

Character worlds with a personal role.

Selected founder camera work for the Fuzarkas project portfolio. Clothing design, campaign film and creator performances are separate creative contributions.

Face effects

Character details aligned with the participant’s camera image.

Illustrated scenes

Marine and comic elements placed around the face.

Campaign adaptation

A playful visual world translated into personal camera content.

Credits

Brand

Lojas Renner

Campaign

Dia dos Fuzarkas

Project portfolio

Hüseyin Konukseven

The collection becomes a camera world.

The selected effects document several character formats alongside their campaign context.

Transform

Face details create a character the participant can perform.

Explore

Illustrated scenes place the person in a wider world.

Record

The effect and the participant’s expression remain together in the output.

Service: Games & Playable Ads

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