A drawing on the wall. A story in motion.

Children’s drawings become animated camera encounters in the TODEV project, with the original physical artwork remaining the starting point for the digital interpretation.

Let the drawing keep its own voice.

A drawing has its own characters, lines and composition. The project begins with that authored world and adds movement through a phone, giving the visitor another way to encounter the work on the wall.

The exhibition recording shows the physical drawing and its phone view together. The relationship matters: the digital layer is an interpretation of the artwork, while authorship of the drawing stays with its creator.

On paper. In motion.

Open a drawing to see the original up close, watch its AR animation, or compare the two.

Travel and landscapes

Aircraft, houses, flags and a deep blue landscape. Original drawing and AR interpretation. Artwork by a participating child · TODEV project

Above the clouds

An aircraft, a sun and colourful birds against a blue sky. Original drawing and AR interpretation. Artwork by a participating child · TODEV project

An aircraft in space

A blue aircraft, a moon and a field of stars. Original drawing and AR interpretation. Artwork by a participating child · TODEV project

Figures and flight

Drawn figures, a Turkish Airlines aircraft and a city landmark. Original drawing and AR interpretation. Artwork by a participating child · TODEV project

Sunflowers

Yellow flowers, tall green stems and a textured blue sky. Original drawing and AR interpretation. Artwork by a participating child · TODEV project

Flying over green hills

A brightly coloured aircraft over a painted landscape. Original drawing and AR interpretation. Artwork by a participating child · TODEV project

Places and symbols

Musical and travel motifs on a yellow background. Original drawing and AR interpretation. Artwork by a participating child · TODEV project

A portrait in pencil and paint

Black hair, a red bow and a white paper background. Original drawing and AR interpretation. Artwork by a participating child · TODEV project

Colour and creatures

Painted marks and colourful shapes on white paper. Original drawing and AR interpretation. Artwork by a participating child · TODEV project

Look at the work. Then look through the camera.

The original film documents the artwork-to-phone encounter in the exhibition.

Encounter the drawing

The visitor sees the physical artwork in the exhibition.

Bring the phone into view

The camera is directed toward the displayed work.

See the digital layer

The phone presents an animated interpretation associated with the drawing.

Return to the original

The physical work remains present alongside its moving interpretation.

Movement in service of the artwork.

The drawing is the entry point

The recorded experience begins at the framed work. The digital encounter is connected with that particular image rather than a generic exhibition effect.

Two views of the same world

The visitor can compare the artwork on the wall with the phone’s interpretation. Keeping both visible preserves the relationship between original and animation.

Separate authorship and interpretation

The children’s artwork supplies the visual subject. Animation and camera presentation extend that subject without becoming authorship of the source drawing.

From a physical image to a moving interpretation.

The visitor’s phone adds a digital view to the exhibition encounter.

Original drawing

The artist supplies the characters and composition.

Camera encounter

The visitor points the phone toward the work.

Digital interpretation

Animation extends the drawing’s visual world.

Exhibition moment

The original and digital views can be experienced together.

Extend the artwork through a digital encounter.

Selected founder work on animation and the camera-based presentation. The drawings remain the children’s original artworks, within the TODEV project context.

Digital interpretation

Movement developed around the source drawing’s visual world.

Camera presentation

An animated layer associated with the physical artwork.

Exhibition connection

The digital output experienced in relation to the work on display.

Credits

Project context

TODEV

Original artworks

Participating children

Project portfolio

Hüseyin Konukseven

Another way to encounter the original work.

The exhibition film documents a physical artwork and its phone-based digital interpretation.

Preserve

The drawing remains the source and point of reference.

Animate

Movement opens another reading of the visual world.

Encounter

The visitor experiences the relationship through the camera.

Service: Campaign Systems

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