Stay in the call. Make your move.
Raise a hand, choose rock, paper or scissors, and watch the round unfold inside the Messenger camera. Your expression stays part of the conversation.
- Client: Meta Messenger
- Focus: Meta Messenger, Video-call AR, Gesture play
Use the conversation as the place for the game.
A video call already connects people through a camera. A gesture game adds a shared activity to that familiar view without replacing the person with a full-screen game world.
Rock–paper–scissors supplies a recognisable action. The participant shows a hand shape, the effect visualises the selection and the game presents a response. The gesture and the face remain together, so the player’s reaction is part of the moment.
The hand is the input. The camera is the stage.
The original recording shows the participant-facing gesture and feedback sequence.
Enter the camera effect
The call view introduces the game around the participant.
Show a hand gesture
The familiar rock, paper or scissors shape becomes the player’s action.
See the selection
The effect visualises the gesture within the camera composition.
React to the round
The outcome and the participant’s expression stay in the same view.
Keep the human interaction visible.
A familiar gesture vocabulary
Rock, paper and scissors can be communicated through the hand. The input belongs naturally in a camera view rather than requiring a separate control panel.
Face and hand in one frame
The recording preserves the player’s expression alongside their move. The activity can remain part of the conversation.
Feedback inside the call
Game graphics appear around the participant. The response can be understood without switching to a separate score screen.
A camera view built around people.
The earlier portfolio included this composed platform visual alongside the gesture-game recording.
Archived platform composition · illustrative context for camera effects.
From a gesture to a visible round.
The flow describes the recorded camera interaction.
Camera view
The participant remains visible.
Hand shape
The player supplies the move.
Visual selection
The effect presents the detected gesture.
Round response
The game gives feedback in the call view.
The experience in motion.
Original footage documents the delivered interaction.
Hand-gesture rock–paper–scissors interaction inside a Messenger camera recording.
Build play around the person.
Selected founder work on the gesture-led camera experience. Messenger’s video-call platform and its wider distribution are separate from the effect itself.
Gesture interaction
Hand-shape input connected to a familiar game action.
Camera composition
Face, hand and game feedback within one view.
Round feedback
Visible selection and response around the participant.
Credits
Platform / project context
Meta Messenger
Project portfolio
Hüseyin Konukseven
An activity within the conversation.
The recorded interaction documents how gesture play can occupy a video-call camera view.
Act
The participant supplies the move with their hand.
See
The selection becomes visible in the interface.
Respond
The person’s reaction remains part of the game moment.
Service: Campaign Systems
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