Beauty you discover. A camera you play with.

A selection of camera experiences across the L’Oréal brand world: browse a product, make a match, build a ranking and turn the result into your own social content.

Give product discovery a personal point of view.

Beauty communication already lives close to the camera. These effects put the person inside the product story: their face stays visible while product choices, prompts and results occupy the surrounding space.

This page brings together several distinct works. A carousel, a product reveal and a ranking game ask different things of the participant; they are presented separately rather than treated as one campaign or one set of results.

Different brands. Different ways to participate.

The recordings show the actual interaction and its social context. Brand and campaign names follow the content visible in each example.

Beauty carousel · Foundation picks

A hand gesture moves through foundation preferences, with Vichy among the products featured. The changing product is the feedback: discovery happens inside the live camera view.

Garnier · Camera play

The face-tracked character, green product world and visible counter place a small game around the participant. The person and the brand action remain in the same recording.

Elseve · Product reveal

The effect connects a hair-care prompt to a product shown above the participant. The recorded example includes a Migros offer, placing a retail next step inside the camera experience.

L’Oréal Paris · UV protection

A product-focused frame introduces UV protection without replacing the participant’s face. The recording demonstrates how an informational message can occupy the same space as self-expression.

Beauty picks · Personal ranking

Products arrive one at a time. The participant places them in numbered positions before the next item appears, turning preference into a visible decision that others can react to.

Lancôme · Merci Day

Lancôme products are presented through a compact ranking format. The product card and the numbered list provide the structure; the participant supplies the choices and reactions.

Beauty brands · Ranking

A further creator recording shows beauty-brand preferences placed into numbered slots. The completed order and the participant’s reactions remain in one camera view.

Keep the person at the centre.

Interaction before explanation

The changing product, counter or ranking slot shows what the effect is doing. Each example uses the camera view itself to carry the instruction and response.

Product cues with room for expression

Product packs and brand colour appear around the face. The participant’s expression remains part of the content instead of disappearing behind a full-screen advertising layer.

A result that belongs in the recording

The selected product or completed ranking is visible in the same frame as the participant. The output is understandable as social content without a separate explanation.

The interactive layer behind the content.

Selected founder work from Hüseyin Konukseven’s project portfolio. The examples document the camera layer; creator performances and the wider brand campaigns are separate contributions.

Camera interaction

Gesture-driven browsing, face-linked play and product-ranking behaviour.

Product presentation

Branded product cards, prompts and visual feedback inside the live camera view.

Content output

A participant-led recording that combines the person, their choices and the brand’s products.

Credits

Brand portfolio

L’Oréal Group

Selected work

Hüseyin Konukseven · founder portfolio

Product stories people can take part in.

The deliverable is a set of distinct camera interactions. The recordings make their differences visible without treating the selection as one measured campaign.

Discover

Browse or reveal a product through a camera interaction.

Choose

Make a preference visible through a ranking or selection.

Express

Keep personal reactions and product content together in the final recording.

Service: Campaign Systems

More work